Diary Of Updates

Shoot the targets and get the quickest time !!!
http://valmeron.studio6plus1.com/valmeron.html

Moderators: Curly, Mr.J

Diary Of Updates

Postby Mr.J » Tue Mar 26, 2013 8:15 pm

The following is a list of any updates that we have made to the game.
Mr.J
 
Posts: 4
Joined: Wed Mar 13, 2013 11:01 pm

Re: Diary Of Updates

Postby Curly » Wed Mar 27, 2013 8:32 am

Curly
 
Posts: 18
Joined: Wed Mar 13, 2013 10:41 pm

Re: Diary Of Updates

Postby Curly » Wed Mar 27, 2013 5:08 pm

removed the bug the didnt load defaults to new machines.

added vocals
Curly
 
Posts: 18
Joined: Wed Mar 13, 2013 10:41 pm

Re: Diary Of Updates

Postby Curly » Thu Mar 28, 2013 9:35 am

added a profanity filter to the player name, is triggered when start button is pressed, was too expensive to run in real time
Curly
 
Posts: 18
Joined: Wed Mar 13, 2013 10:41 pm

Re: Diary Of Updates

Postby Curly » Fri Mar 29, 2013 6:19 pm

Curly
 
Posts: 18
Joined: Wed Mar 13, 2013 10:41 pm

Re: Diary Of Updates

Postby Mr.J » Sun Mar 31, 2013 4:17 am

Wooglie Banner & Icon designed.

(See images here)
http://studio6plus1.com/viewtopic.php?f=5&t=12
Mr.J
 
Posts: 4
Joined: Wed Mar 13, 2013 11:01 pm

Re: Diary Of Updates

Postby Curly » Wed Apr 03, 2013 6:23 pm

been submitted to wooglie.com
Curly
 
Posts: 18
Joined: Wed Mar 13, 2013 10:41 pm

Re: Diary Of Updates

Postby Curly » Sat Apr 06, 2013 10:59 am

"In Development" again, think this could be a an optimization issue.

The Plan.

remodel All glassware . using a texture atlas

preLoader, quicker loading, menu buttons will be more responsive.

look into not destroying objects on new scene.

stream in assets

look into log for each level size

pre optimization build stats

size on disk 19.6 m


***Player size statistics***
Level 0 'Assets/Scenes/Menu.unity' uses 4.2 MB compressed / 17.0 MB uncompressed.
Level 1 'Assets/Scenes/Area1/Area1Training.unity' uses 6.2 MB compressed / 22.7 MB uncompressed.
Level 2 'Assets/Scenes/Area1/Area1Room1.unity' uses 253.0 KB compressed / 0.9 MB uncompressed.
Level 3 'Assets/Scenes/Area1/Area1Room2.unity' uses 223.5 KB compressed / 0.9 MB uncompressed.
Level 4 'Assets/Scenes/Area1/Area1Room3.unity' uses 1.1 MB compressed / 9.4 MB uncompressed.
Level 5 'Assets/Scenes/Area2/Area2Room1.unity' uses 5.1 MB compressed / 20.5 MB uncompressed.
Level 6 'Assets/Scenes/Area2/Area2Room2.unity' uses 1.3 MB compressed / 11.8 MB uncompressed.
Level 7 'Assets/Scenes/Area2/Area2Room3.unity' uses 1.2 MB compressed / 11.7 MB uncompressed.
Level 8 'Assets/Scenes/GameOver.unity' uses 1.8 KB compressed / 37.7 KB uncompressed.
Total compressed size 19.7 MB. Total uncompressed size 95.1 MB.

Textures 69.3 mb 72.9%
Meshes 10.2 mb 10.7%
Animations 4.4 mb 4.6%
Sounds 5.5 mb 5.7%
Shaders 84.6 kb 0.1%
Other Assets 523.8 kb 0.5%
Levels 2.5 mb 2.6%
Scripts 325.0 kb 0.3%
Included DLLs 124.0 kb 0.1%
File headers 2.1 mb 2.2%
Complete size 95.1 mb 100.0%


in worst place area 1 room 2 on Dev machine

Graphics 36.5fps (27ms)
main thread 26ms renderer 19ms
draw calls 3650, saved by batching 0
tris 2.1m verts 2.6m
used textures 35 21.6m
render textures 0
screen 900x600 6.2m
vram 6.2m to 38.2m
vbo total 269 10.4m
shadow casters 0
visible skinned meshed 1, animation 3
Curly
 
Posts: 18
Joined: Wed Mar 13, 2013 10:41 pm

Re: Diary Of Updates

Postby Curly » Tue Apr 16, 2013 3:40 pm

Curly
 
Posts: 18
Joined: Wed Mar 13, 2013 10:41 pm


Return to Valmeron Invasion

Who is online

Users browsing this forum: No registered users and 1 guest

cron